Drawing, modeling, texturing, shading, lighting & compositing.

About the project :

« When I was human » is a personnal illustration which one of the main goal was to adapt one of my drawings in 3d. Drawing and concepting in 3d is a process that requires a lot of artistic and technical choices : readjust the drawing, keep the spirit of the drawing, complexify the final shape, make it animable… These are all necessary steps to the development of a coherent image and quality.


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